{"id":5675,"date":"2019-06-19T11:11:01","date_gmt":"2019-06-19T11:11:01","guid":{"rendered":"https:\/\/www.branex.ae\/blog\/?p=5675"},"modified":"2019-06-19T11:42:08","modified_gmt":"2019-06-19T11:42:08","slug":"master-the-12-principles-of-animation","status":"publish","type":"post","link":"https:\/\/www.branex.ae\/blog\/master-the-12-principles-of-animation\/","title":{"rendered":"12 Principles of Animation From Disney That Every Designer Should Live By"},"content":{"rendered":"

Have you ever wondered how animators make characters come to life? How do they get us to sympathize with Carl, laugh at Pascal, and understand the longing of Ariel wanting to be a part of your world? How do they make us gasp, skip a beat, jump in joy, or feel a heart-wrenching pain? How do they make us believe that the things they\u2019ve rendered are actually alive?<\/p>\n

Disney animators Ollie Johnston and Frank Thomas authored a book titled, \u201cThe Illusion of Life: Disney Animation<\/strong>\u201d in 1981. They deeply scrutinized the work of famous Disney animators from 1930 to 1980 and extracted 12 principles of animation. In this article, you will learn about those 12 rules of animation that every animation designer<\/a> should follow religiously.<\/p>\n

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Table of Contents<\/p>\n<\/span><\/div>\n